Large City: Lilgap Fj-41n Khǐq

Lilgap Fj-41n Khǐq

Lilgap Fj-41n Khǐq
Example KLEO architecture.
StateAlveria
ProvenceMadraměvì District
Sub ProvenceNidvi Zone
RegionSagê-píêtë Woodlands
Founded1336
Community LeaderLord Zp-9c 'Trurl'
Area128 km2 (51 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation1544 m (5065 ft)
Average Yearly Precipitation233 cm/y (91 in/y)
Population30157
Population Density235 people per km2 (591 people per mi2)
Town AuraTruename Magic
Naming
Native nameLilgap Fj-41n Khǐq
Pronunciation/ˈrilɪ/ /xɪq/
Direct Translation[warm] [cake]
Translation[Not Yet Translated]

Lilgap Fj-41n Khǐq (/ˈrilɪ/ /xɪq/ [warm] [cake]) is a temperate Large City located in Nidvi Zone, Madraměvì District, within the Alveria.

The name Lilgap Fj-41n Khǐq is derived from the Goblin language, as Lilgap Fj-41n Khǐq was founded by Tseli, who was culturaly KLEO.

Climate

Lilgap Fj-41n Khǐq has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cool 17°C (62°F). Lilgap Fj-41n Khǐq receives an average of 233 cm/y (91 in/y) of precipitation, most of which comes in the form of rain during the spring. Lilgap Fj-41n Khǐq covers an area of nearly 128 km2 (51 mi2), and an average elevation of 1544 m (5065 ft) above sea level.

Overview

Lilgap Fj-41n Khǐq was founded durring the early 14th century in winter of the year 1336, by Tseli. The establishment of Lilgap Fj-41n Khǐq suffered from many setbacks, delays, and obsticles, most notably a group of Lilgap Fj-41n Khǐq which required millitary assistance exterminate before the community could finish being built.

Lilgap Fj-41n Khǐq was built using the conventions of KLEO durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Lilgap Fj-41n Khǐq is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Lilgap Fj-41n Khǐq is is constructed arround a series of restrictive paverstone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city sits behind a stone-renforced palisade wall, with stone gatehouses and timber drawbridges for their trench. Lilgap Fj-41n Khǐq's would-be-castle fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

A look around Lilgap Fj-41n Khǐq has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine which makes you worry someone might stab you in a dark ally for your boots. It’s not filthy, or dark, but the smiles seem strained, the locals seem to glare daggers in eachothers backs a little too much, and everyone is armed at all times. You may want to keep an eye on your valuables, and make sure you don’t wind up in any position of power. Regardless, you do not feel it would be wise to remain in Lilgap Fj-41n Khǐq long.

Civic Infrastructure

Lilgap Fj-41n Khǐq possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lilgap Fj-41n Khǐq has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lilgap Fj-41n Khǐq has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lilgap Fj-41n Khǐq. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lilgap Fj-41n Khǐq's parks.

Lilgap Fj-41n Khǐq has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lilgap Fj-41n Khǐq.

Lilgap Fj-41n Khǐq has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lilgap Fj-41n Khǐq has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lilgap Fj-41n Khǐq has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lilgap Fj-41n Khǐq has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lilgap Fj-41n Khǐq has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Fj-41n Khǐq has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lilgap Fj-41n Khǐq has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lilgap Fj-41n Khǐq's public wards, blessings, and other arcane systems.

Lilgap Fj-41n Khǐq has an Arcane Academy which provides higher education in the arcane sciences.

Lilgap Fj-41n Khǐq possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lilgap Fj-41n Khǐq's grid is powered by an arcane means.

Lilgap Fj-41n Khǐq's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Lilgap Fj-41n Khǐq has a first rate hospital which caters to anyone in need of long term medical care.

Lilgap Fj-41n Khǐq has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lilgap Fj-41n Khǐq has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lilgap Fj-41n Khǐq's natural decorations nor waterways.

Lilgap Fj-41n Khǐq has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lilgap Fj-41n Khǐq has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lilgap Fj-41n Khǐq has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lilgap Fj-41n Khǐq's mayor's house was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

Due to the actions of local Kami, spring is short in Lilgap Fj-41n Khǐq.

The Plant-Imbued Ape near Lilgap Fj-41n Khǐq are known to be a mutant strain of the creature.

Lilgap Fj-41n Khǐq's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves line dance to channel Conjuration energies of tier 2 via mimery.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 62
  • Farmers: 83
  • Farm Laborer: 177
  • Hunters: 97
  • Milk Maids: 77
  • Ranchers: 39
  • Ranch Hands: 84
  • Shepherds: 79
    • Farmland: 121834 m2
    • Cattle and Similar Creatures: 7539
    • Poultry: 90471
    • Swine: 6031
    • Sheep: 301
    • Goats: 60
    • Horses, Mounts, and Beasts of Burden: 3015

Craftsmen

  • Arms and Toolmakers: 62
  • Blacksmiths: 75
  • Bookbinders: 38
  • Buckle-makers: 42
  • Cabinetmakers: 67
  • Candlemakers: 100
  • Carpenters: 102
  • Clothmakers: 86
  • Coach and Harness Makers: 31
  • Coopers: 71
  • Copper, Brass, Tin, Zinc, and Lead Workers: 42
  • Copyists: 28
  • Cutlers: 25
  • Fabricworkers: 64
  • Farrier: 182
  • Furriers: 19
  • Glassworkers: 115
  • Gunsmiths: 66
  • Harness-Makers: 29
  • Hatters: 57
  • Hosiery Workers: 22
  • Jewelers: 33
  • Leatherwrights: 83
  • Locksmiths: 30
  • Matchstick makers: 45
  • Musical Instrument Makers: 43
  • Painters, Structures and Fixtures: 39
  • Paper Workers: 43
  • Plasterers: 38
  • Pursemakers: 54
  • Roofers: 32
  • Ropemakers: 31
  • Rugmakers: 28
  • Saddlers: 57
  • Scabbardmakers: 66
  • Scalemakers: 31
  • Scientific, Surgical, and Optical Instrument Makers: 19
  • Sculptors, Structures and Fixtures: 28
  • Shoemakers: 28
  • Soap and Tallow Workers: 105
  • Tailors: 194
  • Tanners: 38
  • Upholsterers: 43
  • Watchmakers: 40
  • Weavers: 86
  • Whitesmiths: 24

Merchants

  • Adventuring Goods Retellers: 20
  • Arcana Sellers: 21
  • Beer-Sellers: 39
  • Booksellers: 47
  • Butchers: 71
  • Chandlers: 73
  • Chicken Butchers: 80
  • Entrepreneurs: 31
  • Fine Clothiers: 77
  • Fishmongers: 81
  • Florists: 18
  • Potion Sellers: 51
  • Resellers: 131
  • Spice Merchants: 39
  • Wine-sellers: 55
  • Wheelwright: 50
  • Woodsellers: 28

Service workers

  • Bakers: 177
  • Barbers: 147
  • Coachmen: 43
  • Cooks: 111
  • Doctors: 60
  • Gamekeepers: 49
  • Grooms: 26
  • Hairdressers: 94
  • Healers: 74
  • Housekeepers: 86
  • Housemaids: 188
  • House Stewards: 88
  • Inns: 28
  • Laundry maids: 55
  • Maidservants: 97
  • Nursery Maids: 54
  • Pastrycooks: 100
  • Restaurateur: 115
  • Tavern Keepers: 120

Specialized Laborer

  • Ashworkers: 41
  • Bleachers: 28
  • Chemical Workers: 17
  • Coal Heavers: 61
  • In-Town Couriers: 71
  • Long Haul Couriers: 68
  • Dockyard Workers: 64
  • Gas Workers: 14
  • Hay Merchants: 25
  • Leech Collectors: 72
  • Millers: 71
  • Miners: 68
  • Oilmen and Polishers: 48
  • Postmen: 77
  • Pure Finder: 38
  • Skinners: 97
  • Sugar Refiners: 17
  • Tosher: 50
  • Warehousemen: 97
  • Watercarriers: 66
  • Watermen, Bargemen, etc.: 88

Skilled Laborers

  • Accountants: 38
  • Alchemist: 44
  • Clerk: 64
  • Dentists: 29
  • Educators: 84
  • Engineers: 45
  • Gardeners: 30
  • Mages: 21
  • Plumbers: 32
  • Pharmacist: 36
  • Professors: 13
  • Scientists: 23
  • Wizards: 12

Civil Servants

  • Adventurers: 29
  • Bankers: 41
  • Civil Clerks: 65
  • Civic Iudex: 33
  • Consultants: 19
  • Exorcist: 67
  • Fixers: 35
  • Kami Clerk: 56
  • Landlords: 55
  • Lawyers: 36
  • Legend Keepers: 52
  • Militia Officers: 251
  • Monks, Monastic: 107
  • Monks, Civic: 94
  • Historian, Oral: 68
  • Historian, Textual: 35
  • Policemen, Sheriffs, etc.: 71
  • Priests: 115
  • Rangers: 40
  • Rat Catchers: 46
  • Scholars: 47
  • Spiritualist: 56
  • Slayers: 16
  • Storytellers: 113
  • Military Officers: 97

Cottage Industries

  • Brewers: 100
  • Comfort Services: 115
  • Enchanters: 34
  • Herbalists: 34
  • Jaminators: 103
  • Needleworkers: 103
  • Potters: 50
  • Preserve Makers: 94
  • Quilters: 45
  • Seamsters: 158
  • Spinners: 88
  • Tinker: 33
  • Weaver: 86

Artists

  • Actors: 31
  • Architects: 11
  • Bards: 45
  • Costumers: 18
  • Dancers: 37
  • Drafters: 19
  • Engravers: 24
  • Fine Furniture Carpenters: 14
  • Glaziers: 32
  • Inlayers: 29
  • Musicians: 77
  • Painters, Art: 15
  • Playwrights: 32
  • Sculptors, Art: 25
  • Wood Carvers: 103
  • Writers: 94

Produce Industries

  • Butter Churners: 97
  • Canners: 91
  • Cheesmakers: 115
  • Ice Merchants: 13
  • Millers: 62
  • Picklers: 55
  • Smokers: 40
  • Stockmakers: 32
  • Tobacconists: 49
  • Tallowmakers: 68

11405 of Lilgap Fj-41n Khǐq's population work within a Foundational Occupation.

17848 of Lilgap Fj-41n Khǐq's population do not work in a formal occupation, but do contribute to the local economy. 904 (3%) are noncontributers.

Points of Interest

Lilgap Fj-41n Khǐq is home to some form of natural wonder. It could be a hot spring, or an especially enchanting glade, or a particular vista. Whatever it is, it's such a lovely attraction that Lilgap Fj-41n Khǐq sees its fair share of tourists every year from all across Eyom. Consequently, its residents speak many languages at a functional level.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Lilgap Fj-41n Khǐq was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Lilgap Fj-41n Khǐq lost 203 people, 377 livestock, and 85 buildings. The conflict ended after roughly 160, when members of Lilgap Fj-41n Khǐq's militia enacted an operation to transport a specific war machine to a particular port unharmed. The operation was complicated by the officer in charge of Lilgap Fj-41n Khǐq's forces was incompetent, and issue many foolish and-or unprofessional orders. The conflict ended with the defense of the port against a siege, which ended in a stalemate for Lilgap Fj-41n Khǐq's forces. The war is remembered in legend by Lilgap Fj-41n Khǐq's bards, historians, and legend keepers.

History